Fanciful rendering of Audi Avatar shows what ultralights could be like in 2032
Audi Avatar Concept - Click above for high-res image gallery
There are a lot of fanciful renderings out there that try to imagine what kind of vehicles we'll be driving in the coming decades. The renderings from Yanko Design are some of the strangest, including the latest, the Audi Avatar Concept. The ultralight, three-seat Avatar is supposed to be reminiscent of the unreal vehicles from racing video games. The wheels are apparently hidden in the thin "legs." Oh, and it's purely electric, although we imagine there are some technical difficulties to work out before anyone can drive one. The 2032 Avatar is theoretically powered by four in-wheel motors and could reach 62 mph in 2.9 seconds and has a top speed of 224 mph. Click through the gallery to see what might be coming in 20+ years.
Gallery: Audi Avatar
[Source: Yanko Design]
Reader Comments (Page 1 of 1)
Boyprodigy1 3:22PM (10/28/2009)
I would drive that.
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hans_solo 3:44PM (10/28/2009)
Me too. THE neighborhood shocker. hahaha
Serious, very nice design. Actually even hotter as VWs future renderings.
http://www.volkswagen2028.com/
Doug 3:38PM (10/28/2009)
That front looks fairly rigid. So how do you steer the thing? You could do it by differential wheel rotation speed alone, but I don't think that would make for favorable driving dynamics.
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Jay MIller 3:40PM (10/28/2009)
Ooh, and I suppose you wouldn't need steerable wheels if there were motors all around. Would manouver kinda like a tank. Neat!
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Boyprodigy1 3:43PM (10/28/2009)
correction: A tank at 224 mph :-p
My_SS_RX8 6:09PM (10/28/2009)
What if the "wheels" were instead balls set into a cap each with several electric motors enabling the balls to rotate in or out of unison in any direction according to computer input, thus enabling the vehicle to rotate on its own axis, go sideways, and of course forward and back or even diagonally if that served a purpose.????
Rich 6:20PM (10/28/2009)
We'll still be using steering wheels in 20+ years?
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xyz 7:38PM (10/28/2009)
Yes, and just think about the grip those tires must have...oops...I am wrong here...they might run on in-ground magnetic rails ;o)
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polo 7:47PM (10/28/2009)
anyone know what program they use to make renders like these?
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Tohe 7:46AM (10/29/2009)
@Polo
You can look into bunkspeed, 3dsmax, Rhino etc etc. The process usually starts with profile sketches for the vehicle, which are later scanned and traced into vectors using a program like Adobe's Illustrator. The next step is to render both sketches into a 3d plane and use them as guides to built the polygonal mesh that will later constitute the 3d body of the vehicle, the rests is done by applying materials (custom or from libraries) to said mesh. Hope this helps.
chuck 10:40PM (10/28/2009)
What the hell is your problem, asshat??
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Mark Kiernan 6:37AM (10/29/2009)
The technology doesn't seem all the far away, it is something they could produce today, but i guess the market isn't ready.
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fmcazer0 3:31PM (10/29/2009)
shocks??!?! where we are going we don't need shocks.....
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